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Robin Sundén
3D-Artist with Technical Skills
Competence
Unity
Blender
Cinema 4D
Substance Painter
Passions
Games
Real-Time Graphics
Get in contact
sunden.robin@gmail.com
Subdivision-Modelling
Cad-Retopology
Uv-Unwrapping
Lighting
Rendering
Compositing
Post-processing
Programming
Shaders
Ui
Lowpolly-modelling
and Texturing
from reference



Designed and modelled in blender
Textured in Substance painter
Shaded and given life in Unity
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